Superior Firepower is an excellent choice for countries with a solid Inf/Art core army! So unless you are going to be relying on your support companies to tie stuff together, your best bet is … I wouldn't say garbage. Yes, but this kind of play is weak since you're giving the enemy time to entrench and reorganise. It is possible to change this, but all land doctrine paths are mutually exclusive. For the US that's really not necessary. Japan will be on the Offense and will have more than 6 MILs in ’39, so Superior Firepower is a great tree choice for them to use. The entrenchment possible actually got a pretty big buff in WTT with the new FM Bonus, I've seen China reach over +100% combat from entrenchment bonus. Alex_brunius Field Marshal. As Japan, you should always go Grand Battle Plan. Battlefield support. Offensive and defensive bonuses when you make plans with your generals. Semi-noob here. The extended supply grace period works really well for naval invasions. Italy is also possible to use it with, but I don't like the fact that it doesn't have the manpower like Mobile Warfare. 4.5 years post-release and the Continuation War, a 2.5 million man conflict during WW2 and the largest in Nordic history, is still not in HoI4, in any form. Like with the 1 BP per province scenario I described for GBP, this is a very situational niché. Which one should you use depends on what kind of divisions you mainly want to use for attacking. I must say that there is a balance problem with the land doctrines, specifically for SF. So how you going to be move grandbattle plan units. In the case of this doctrine, aviation and land forces cooperate closely. SF is weaker in total than GBP if you use the planning bonus, both in offence and defence. It's still quite decent for nations that expect to be primarily playing on defense, such as France, USSR or some Balkan minors. If you feel it is necessary to make a new reply, you can still do so though. Overall you're going to be fighting on many much wider fronts, so the cons of GBP really do outweigh the pros here. Press question mark to learn the rest of the keyboard shortcuts. ... 78% of the Soviet tank arsenal on 1.1.1936 is missing from HoI4. This. You are one of the few in this reddit who know MP meta. Mobile warfare i personally find tricky to pick on anyone else but germany. This obviously matters the most against human players. Other countries that can get away with it are Soviet Union for a massive counter attack and Romania because all you're really gonna do is push into Russia. Also reduces penalty to fighting at night, half of all fighting happens at night you know. I may get flamed for this, but as the US mass assault is pretty appealing. Also there's plenty of manual micro on those narrower fronts (e.g. Tactics give +25 instead of +15. As such, an 7/2 Infantry artillery are a good choice to do. Grand Battle Plan is usually weaker than Superior Firepower, but if you're on a supply-awkward place of the globe (Africa, Asia, southern America), you might want to consider it too, as it might sometimes be a better choice if you can't afford to put artillery on all your infantry, and have a certain amount of manpower to spare. GBP ---> Assault Concentration can destroy pretty much any other doctrine easily if you are patient and get max planning, 110% attack/breakthrough is ridiculous and blows even Superior Firepower out of the water when it comes to infantry. not just "more potent" but the best infantry! SF is not op at all Also you are probably talking about singleplayer as 7/2s are defencive devision templates. How important is the 25% night attack bonus of infiltration? Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube. The hard attack is neglectable and basicly the organisation is very much neglectable aswell. Grand Battleplan vs. Superior Firepower. Sum of: The basic idea is that these doctrines should play to the strenghts of your country (and its industry) or at least mitigate it´s weaknesses. Posted by 3 years ago. However it will give you very shitty troops. ... Continue browsing in r/hoi4. Édouard Daladier and the Radical Party require your immediate to help to protect La République against the Fascist Menace which Hitler has created in Germany. An interesting trade-off would be if it could have increased supply consumption as a negative trade-off aspect as well, making it better suited to combat in high supply areas like Europe or USA. Bonuses for whole army. The AI will usually accept this proposal. Unlikely. Considering that even many Germany players go for SF these days, because a lot of the game comes down to soft attack to beat ORG walls, particularly after the SA nerf in WtT, I wouldn't go boosting SF's SA values as it'd give even less reason to choose anything else. One of the most used focuses in multiplayer. Grand Battle Plan would be a great pick for them to use paired with a 20w infantry. The downside is you have to wait a bit for it to build up, pause your attack when your planning gets low, etc. Grand Battle Plan is only good as certain countries. I almost always go with SF. Also Superior has basic breakthrough which makes this even worse. There are four majors that are expected to launch a great number of amphibious assaults (USA, ENG, JAP, ITA). Up to you really. One consideration I haven't seen mentioned here is that Grand Battleplan is cheaper for Allied nations thanks to tech sharing, which is why I usually stick with it when playing the UK. I have 1500 + hours and in MP superior firepower isnt really good on most countries. It is very likely that it does not need any further discussion and thus bumping it serves no purpose. If you are lucky, you can Marry the Duchess- this is an option that can be selected if LDP or FHP are dominant and the crisis has ended, it costs 300PP and will annex the Strawberry Duchy if successful (and the Griffonian Empire if Gabriella is Regent). 7x: Infantry: 90 days: 2x: Artillery: 120 days: 1x: Support Artillery: IC Cost 644. /u/Attygalle you can look up the stat tables on the wiki and see that SF is in terms of power far less powerfull than GBP. Still GBP litterally gives more soft attack / organisation / breakthough and defence if you use the planning bonus up to a 110% more. Hoi4 Resource Gain Efficiency Superior Firepower. Hello.I have always been hoping you might keep in mind me or Ogima. Superior Firepower vs Grand Battleplan. Xsolla is an authorized global distributor of Paradox Interactive, Unit guide - forum thread (with PDF version), EU IV - No Random Combat - link to forum thread, HO IV - Combat tactics fixed - link to steam workshop, https://steamcommunity.com/sharedfiles/filedetails/?id=1558681427. GBP is better if you're going to keep that front line solid because you're on defense. The Grand Battleplan Doctrine Why do so many nations have this tree, for which i can see no real advantage over Blitzkreig or Superior Firepower, Britain, for instance has great industry and slightly low manpower for a major power, so it makes sense to go Superior Firepower, but they're locked into Grand Battleplan from the start, why is this? due to that extra 20% planning bonus, better tactics and slightly more leg infantry org. 7-Superior Firepower Doctrine 8-Grand Battleplan Doctrine 9-Mass Assault /Deep Battle Doctrine 10-El silahları 11-Topçular ve Ağır Silahlar 12-Motorize ve Mekanize Çözümler 13-Tanklar 14-Destek Bölükleri 15-Hava ve Deniz Gücünün Etkisi 16-RADAR ve İstihbarat 17-Orduyu Gruplara Ayırma 18-Planlama ve Komutanlar 19-Lojistik hakimiyet Egypt, Malaya, Italy, Greece, Norway), making GBP useless there too. If you are unlucky, you will still be in the middle of them when war comes knocking. Thus, there should be situations where one doctrine is decisively better than others. The main goal of this doctrine is to wage war basing on vehicles. 78% of the Soviet tank arsenal on 1.1.1936 is missing from HoI4. For example of both have the relative max planning a 7/2 with SF gives 419.5 soft atttack while GBP gives 457.5. I usually still don't do it unless I'm playing a material rich country like Romania, because motorized units are so expensive in comparison to regular infantry. Have ever seen somone pick SF and thought "bad choice"? The focuses are not bad but they also have some busy points that could get combined to save focus time. You need to be able to exploit your breakthroughs and encircle the enemy where you can. Which wider fronts is UK expected to fight in during a historical game? 5.00% (service) - 3.00% (total mob)= 2.00% recruitable pop. For example in the theaters UK will be fighting in a historical game like North Africa / Singapore / Norway / Italy the fronts are often so Narrow that the damage Battleplans can do even if you forget about them is quite limited. Good question though. Arise children of the Fatherland! Focus on doing damage, hard attack and soft attack. So all I do is follow this guide to the letter. Video: Great Khan Achievement with Mongolia. It lets you rip everything to pieces, an advantage bigger than the extra planning bonus from GB. Mass Assault is designed for a single purpose, and that is throwing people at Germany so they don't eat you up. https://www.naguide.com/hearts-of-iron-iv-4-recommended-division-templates Inversely, Japan could be using Infantry as a core of China’s invasion, both over land and naval invasions. Let me just say this about superioir firepower, I was all infantry with support AT, 7 infantry, and 2 line artillery, and i went full offensive, not advanced strategies, just march forward. 7 7. Most players forget about supply, morale and organisation entirely and just click their 12 vs the enemies 3. It may not display this or other websites correctly. All of the great powers will start with an initial land doctrine from one of the four doctrine trees: Mobile Warfare (MW), Superior Firepower (SF), Grand Battleplan (GB), or Mass Assault (MA). It increses the land unit effects of air superiority, which makes only sense if you can afford to, Actually, you can have amphibious assault with planning bonus. superior power is really a Super Overpower doctrine. In 1939-44 when Finland fought Soviet Russia, she caused the latter 1.5M-2M men, 3k-3.5k aircraft and 3k-3.5k tanks in casualties. JavaScript is disabled. quite a newbie question, but what's planning? If you are playing without a mod, GBP is complete trash and SF is the strongest doctrine in general so the answer is clear. IMO It should not give large boosts to infantry, but instead focus on Firepower like Artillery and SP-variants. Alas, France is on the brink of civil war with the communists quickly growing in strength. Where does this leave SF? Or look at the finisher of the left branch of SF, the air-land battle. Best used with artilery in your division template. I prefer GB but SF looks good too, what are the advantages and disadvantages of both? The clique was led by General Yan Xishan, which preferred neutrality in the wars between various warring factions in China, Yan was in favour of the use of westernization to preserve Chinese tradition, he also implemented various economical and social reforms, earning his nickn… SF is ment to be very mediocre it gives reconnaissance which is fine plus so good tactics or a bit of air power bonus. Think about it, have you seen ohter players pick MW, MA or GB and thought "bad choice"? If all my divitions was 40 with artillery it would be easy with superior firepower, but since my main army is line infantery it makes it more difficult to desside #5 |H|H| Fr3ddi3. It harmonizes well with Grand battleplan and Superior firepower of land doctrines. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Companies that help with terrain such as Engineer and Recon companies will be useful. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. I am aware that this thread is rather old but I still want to make a reply. It really makes them kick ass! Each fragment of seized territories is credited to coordinated actions of these two. There is not a single nation or situation where SF is "bad". Also good for massive paratrooper divisions to punish people for not defending their victory points. Not to be a " hater" but this game is pure stats and math on higher play. It really shouldn´t be that way, the concept of SF should favor "wealthy" nations as the description insinuates, and the bonuses should reflect this instead of just giving out soft attack buffs for everyone. Grand Battle Plan would be amazing if battle plan AI was a little more sane. r/hoi4. I have problems desiding between Grand Battleplan vs superior firepower. It is pretty easy to do, though, requires a little bit of a workaround. Its soft attack bonuses are always useful, with the current battle mechanics even on defense, and since the bonuses often apply to "all frontline units" or "army" it is not even reliant on artillery. Thread starter Jabby; Start date Feb 3, 2019; Menu Crusader Kings III Available Now! The Shanxi clique was one of several military factions that split off from the Beiyang Army during China's warlord era after the Xinhai Revolution in 1911. Well you see that grandbattle plan has higher defence than superior firepower has in soft attack if you know what your doing. Grand Battleplan. If the front only is 2-4 provinces wide it won't start sending units to the other side of the map. And you can still use smaller Battleplans depending on where you fight. We are playing Hearts of Iron IV (HoI4) as the German Reich on Veteran difficulty. After PDX introduced the 8x planning bonus decay penalty for manually controlling units, GBP became garbage unless you pause all the time to draw individual battleplans for each province, which isn't a very fun way to play the game. At maximum planning, Grand Battleplan does have better soft and hard attack, as well as breakthrough but you begin to lose your planning when you begin the attack and after a few days, it will fall below what you would have had if you went with Superior Firepower. Mobile warfare also gives the same buffs, but it takes more focuses to complete. Grand Battleplan vs. Superior Firepower. I can't think of any before it's time for D-Day. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers. it sounds like its some kind of mana thingie. How do you tell how much planning you have? The next step after dealing with your political troubles is to deal with the Empire. ... Grand battle plan. 69 Badges. :) Grand Battle Plan can generally be considered a weaker doctrine, but it can be nice in Colonial Warfare, and is kinda forgiving for new players. Grand Battleplan - Assault or Infiltration? Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube. On the same note, an option that will prove useful with the use of artillery would be the Superior Firepower doctrine branch due to … Basically grand battle plan is good for long wars of attrition where you don’t plan on moving for awhile and then eventually mounting an offensive with your massive amount of planning bonus.

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